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** [[Domain Adaptation]] | ** [[Domain Adaptation]] | ||
** [[Ensemble Learning]] | ** [[Ensemble Learning]] | ||
* [[Deep Learning]] | * [[Deep Learning]] | ||
===Mathematics=== | ===Mathematics=== | ||
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* [[Probability]] | * [[Probability]] | ||
** [[Stochastic Processes]] | ** [[Stochastic Processes]] | ||
* [[Statistics]] | * [[Statistics]] | ||
* [[Numerical Analysis]] | * [[Numerical Analysis]] | ||
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** [[Parallel Algorithms]] | ** [[Parallel Algorithms]] | ||
** [[Graph Theory]] | ** [[Graph Theory]] | ||
* [[Computer Graphics]] | * [[Computer Graphics]] | ||
** [[Advanced Computer Graphics]] | ** [[Advanced Computer Graphics]] | ||
* [[Computer Vision]] | * [[Computer Vision]] | ||
* [[Geometric Computer Vision]] | ** [[Geometric Computer Vision]] | ||
* [[Multidimensional Data Structures]] | ** [[Visual Learning and Recognition]] | ||
* [[Data Structures]] | |||
** [[Multidimensional Data Structures]] | |||
==Misc== | ==Misc== |
Revision as of 04:31, 24 January 2021
Welcome to David Li's wiki.
Programming
Libraries
Theory
Operating Systems
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General Purpose
Web Programming
Numerical Computation
GPU Programming
Shader Languages
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Game Development
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- Front-end Frameworks
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- CSS Libraries
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App Development
Machine Learning
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Applications
Architectures
- Convolutional neural network (CNNs)
- Generative Adversarial Networks (GANs)
- Long short-term memory (LSTM)
- Transformer (machine learning model)
- Capsule neural network
- Siamese neural network
Research Areas
Computer Vision
Libraries
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Software Engineering
Text Editors and IDEs
Photo/Video Editing
3D Modeling
Office
Misc
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- Steganography
- Natural language processing
- Spherical Harmonics
- Image Compression
- Video Compression
- Depth Estimation
- Single Image Animation
- Foveated Rendering
- Texture Synthesis
- Image Registration
- Image quality assessment
- Image-based rendering