User contributions for David
6 April 2025
- 19:0919:09, 6 April 2025 diff hist +68 Transparency →Ignoring internal transparency current
- 19:0819:08, 6 April 2025 diff hist +937 N Transparency Created page with "Notes on rendering transparency. Rendering transparent objects is generally more expensive than rendering opaque objects. Opaque objects are rendered front to back with a depth buffer write. This means fragments are calculated and written to by the front-most object. Sorting can even be ignored where performance isn't as crucial. Transparent objects must be sorted back to front and each object rendered in their entirely. ==Ignoring internal transparency== 1. Render the..."
30 March 2025
- 07:2507:25, 30 March 2025 diff hist +221 Lit →Events current
- 07:2207:22, 30 March 2025 diff hist +559 Lit No edit summary
- 07:1807:18, 30 March 2025 diff hist +4 Lit No edit summary
- 07:1807:18, 30 March 2025 diff hist +110 N Lit Created page with "[https://lit.dev/] is a library to write web components which are similar to a browser-based version of React."
12 March 2025
- 04:3304:33, 12 March 2025 diff hist +69 Google Filament →Fragment shader current
- 04:3204:32, 12 March 2025 diff hist −1 Google Filament No edit summary
- 04:2804:28, 12 March 2025 diff hist +676 N Google Filament Created page with "Notes on using [Filament](https://github.com/google/filament), the rendering engine for many Google applications. Note that Filament is not a replacement for Unity or Godot. ==Types== ==Materials== In filament, shaders are written as materials. The documentation for materials is available at https://google.github.io/filament/Materials.html ===Vertex shader=== Unlike standard OpenGL shaders, you cannot output arbitrary positions in the vertex shader. You can: 1. Mod..."
15 February 2025
- 22:3122:31, 15 February 2025 diff hist +325 C Sharp No edit summary current
10 February 2025
- 05:1605:16, 10 February 2025 diff hist 0 Running Ethernet →Terminating Ethernet Cables current
3 February 2025
- 00:1800:18, 3 February 2025 diff hist +911 N Declarative UI Created page with "In declarative UI programming, you application code is the source of truth for all state. When the user interacts with your UI, events propagate from the UI to your application which updates the state. Once the state is updated, the UI is rerendered based on the new state. Like other declarative paradigms, the UI library will then perform diffs to reconcile the change in UI with the current UI. Since the application is the ground truth for state, any mismatched UI state..." current
24 January 2025
- 08:0208:02, 24 January 2025 diff hist +151 Computer Graphics →Rendering current
22 January 2025
- 20:3720:37, 22 January 2025 diff hist +97 Rendering Shadows →Soft Shadows current
- 20:3720:37, 22 January 2025 diff hist +58 Rendering Shadows →Soft Shadows
19 January 2025
- 05:1405:14, 19 January 2025 diff hist +15 C++ →Smart Pointers current
- 05:1305:13, 19 January 2025 diff hist +143 C++ →Memory
15 January 2025
- 04:2604:26, 15 January 2025 diff hist +182 N Order independent transparency Created page with "Methods for order independent transparency ==Weighted Blended Order Independent Transparency== See http://casual-effects.blogspot.com/2014/03/weighted-blended-order-independent.html" current
12 January 2025
- 12:4912:49, 12 January 2025 diff hist +139 Kubernetes →Kubeadm Administration current
- 12:4712:47, 12 January 2025 diff hist +764 Kubernetes →Administration
- 05:4205:42, 12 January 2025 diff hist −160 ChromeOS →Crostini current
30 December 2024
- 20:3420:34, 30 December 2024 diff hist +370 Rendering Shadows →Soft Shadows
- 20:2920:29, 30 December 2024 diff hist +279 Rendering Shadows →Hard Shadows
- 05:4505:45, 30 December 2024 diff hist +35 KubeVirt →vGPU current
28 December 2024
- 08:1008:10, 28 December 2024 diff hist +160 Interview Algorithms No edit summary current
- 08:0908:09, 28 December 2024 diff hist +121 Interview Algorithms →Dynamic Programming
- 08:0808:08, 28 December 2024 diff hist +192 Interview Algorithms →Union Find
- 08:0608:06, 28 December 2024 diff hist +176 Interview Algorithms →Data Structures
- 08:0508:05, 28 December 2024 diff hist +3 Interview Algorithms No edit summary
- 08:0408:04, 28 December 2024 diff hist +135 Interview Algorithms →Bit tricks
- 08:0308:03, 28 December 2024 diff hist −4 Interview Algorithms →Sliding Window
- 08:0208:02, 28 December 2024 diff hist +651 Interview Algorithms →Sliding Window
21 December 2024
- 06:0106:01, 21 December 2024 diff hist −1 Computer Graphics →Anti-aliasing
- 06:0106:01, 21 December 2024 diff hist +428 Computer Graphics →Rendering
- 05:5705:57, 21 December 2024 diff hist −6 Computer Graphics →Blending and Pixel Formats
- 05:5705:57, 21 December 2024 diff hist 0 Computer Graphics →Blending
- 05:5705:57, 21 December 2024 diff hist +679 Computer Graphics →Physically Based
17 December 2024
- 21:2321:23, 17 December 2024 diff hist +466 Computer Graphics →Homogeneous Coordinates
- 21:1921:19, 17 December 2024 diff hist +363 Computer Graphics →Perspective Projection Matrix
12 December 2024
- 08:4608:46, 12 December 2024 diff hist +40 CUDA →Ubuntu current
- 08:4608:46, 12 December 2024 diff hist −434 CUDA →Ubuntu
- 08:3108:31, 12 December 2024 diff hist −941 CUDA →Ubuntu
- 05:4305:43, 12 December 2024 diff hist 0 Tesla Model Y Sounds →Hatch Creaking current
- 05:4305:43, 12 December 2024 diff hist −1 Tesla Model Y Sounds →Rear seat rattle
- 05:4305:43, 12 December 2024 diff hist +487 N Tesla Model Y Sounds Created page with " List of resources to deal with rattle and creaking sounds in the Tesla Model Y. ===Seat belt adjuster rattle=== See https://www.youtube.com/watch?v=KctTaFCZhWE for the fix.<br> This one works for me. ===Rear seat rattle=== https://www.youtube.com/watch?v=nn2mBrJVefo ===Hatch Creaking=== # Adjust the rubber bumpers # https://www.youtube.com/watch?v=OBPwmvFn-5c # For non-US cars, see https://teslamotorsclub.com/tmc/threads/creaking-tailgate-mobile-technician-visit.3..."
4 December 2024
- 06:4206:42, 4 December 2024 diff hist +40 Mdadm →Create a raid array current
- 06:3206:32, 4 December 2024 diff hist +57 LUKS →Encrypting a device current
- 06:3006:30, 4 December 2024 diff hist +13 LUKS →Encrypting a device
- 06:2706:27, 4 December 2024 diff hist +25 Mdadm →Changing Raid Levels
- 06:1506:15, 4 December 2024 diff hist +204 Mdadm →Create a raid array