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User contributions for David

A user with 5,478 edits. Account created on 14 July 2019.
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6 April 2025

  • 19:0919:09, 6 April 2025 diff hist +68 Transparency Ignoring internal transparency current
  • 19:0819:08, 6 April 2025 diff hist +937 N Transparency Created page with "Notes on rendering transparency. Rendering transparent objects is generally more expensive than rendering opaque objects. Opaque objects are rendered front to back with a depth buffer write. This means fragments are calculated and written to by the front-most object. Sorting can even be ignored where performance isn't as crucial. Transparent objects must be sorted back to front and each object rendered in their entirely. ==Ignoring internal transparency== 1. Render the..."

30 March 2025

12 March 2025

15 February 2025

10 February 2025

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