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Computer Graphics: Difference between revisions

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===Flat Shading===
===Flat Shading===
===Gourard Shading===
===Gourard Shading===
In Gourard shading, the color is computed in the vertex shader so it's computed only for each vertex.
===Phong Shading===
===Phong Shading===
{{main | Wikipedia: Phong shading | Wikipedia: Phong reflection model}}
{{main | Wikipedia: Phong shading | Wikipedia: Phong reflection model}}