Computer Graphics: Difference between revisions
| Line 49: | Line 49: | ||
Here the 4x4 form is: | Here the 4x4 form is: | ||
<math> | <math> | ||
\begin{bmatrix} | R = \begin{bmatrix} | ||
\mathbf{R} & \mathbf{0}\\ | \mathbf{R} & \mathbf{0}\\ | ||
\mathbf{0}^T & 1 | \mathbf{0}^T & 1 | ||
| Line 49: | Line 49: | ||
Here the 4x4 form is: | Here the 4x4 form is: | ||
<math> | <math> | ||
\begin{bmatrix} | R = \begin{bmatrix} | ||
\mathbf{R} & \mathbf{0}\\ | \mathbf{R} & \mathbf{0}\\ | ||
\mathbf{0}^T & 1 | \mathbf{0}^T & 1 | ||