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Computer Graphics
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Revision as of 13:33, 6 May 2020
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6 May 2020
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Line 49:
Line 49:
Here the 4x4 form is:
Here the 4x4 form is:
<math>
<math>
\begin{bmatrix}
R =
\begin{bmatrix}
\mathbf{R} & \mathbf{0}\\
\mathbf{R} & \mathbf{0}\\
\mathbf{0}^T & 1
\mathbf{0}^T & 1
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