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* N-rooks (Latin hypercube) | * N-rooks (Latin hypercube) | ||
* Quasi Monte Carlo | * Quasi Monte Carlo | ||
===Bidirectional Path Tracing=== | |||
Trace path from eye and light<br> | |||
E.g from eye we get path <math>z_0, z_1, z_2</math><br> | |||
from light we get <math>y_0, y_1</math><br> | |||
Then make shadow rays from every pair of z, y<br> | |||
==Ignore== | ==Ignore== | ||
[[Visible to::users]] | [[Visible to::users]] |