User contributions for David
17 June 2022
- 04:5304:53, 17 June 2022 diff hist +2 WxWidgets →SDL2 Integration current
- 04:5204:52, 17 June 2022 diff hist +666 WxWidgets →SDL2 Integration
- 03:3703:37, 17 June 2022 diff hist +204 WxWidgets No edit summary
16 June 2022
- 14:1814:18, 16 June 2022 diff hist +11 3D Development Tools No edit summary
- 14:1814:18, 16 June 2022 diff hist +32 3D Development Tools No edit summary
- 14:1714:17, 16 June 2022 diff hist 0 m 3D Development Tools David moved page Game Engines to 3D Development Tools without leaving a redirect
- 14:1714:17, 16 June 2022 diff hist +849 N 3D Development Tools Created page with "An incomplete list of tools for 3D development. ==Game Engines== These include pretty much everything you could need from graphics lighting to controls and networking.<br> However, they typically have fees for large commercial projects and have small limitations on free projects. * Unity - free for <$100k annual revenue. * Unreal Engine - 5% royalty after $1M per product. ==Graphics Engines== These are wrappers around OpenGL/WebGL/Vulkan which and other low-lev..."
15 June 2022
- 22:0422:04, 15 June 2022 diff hist +98 Simple DirectMedia Layer →Installation current
- 20:1720:17, 15 June 2022 diff hist +425 N WxWidgets Created page with " ==Getting Started== ===Git submodule setup=== [https://docs.wxwidgets.org/trunk/overview_cmake.html#cmake_subdir https://docs.wxwidgets.org/trunk/overview_cmake.html#cmake_subdir] * Clone wxwidgets to the `extern` folder * Add the following to your cmakelists: <syntaxhighlight lang="cmake"> add_subdirectory(extern/wxWidgets EXCLUDE_FROM_ALL) #... target_link_libraries(my_app wx::net wx::core wx::base) </syntaxhighlight>"
- 03:0103:01, 15 June 2022 diff hist +28 N Referrals David moved page Referrals to Referral Links current Tag: New redirect
- 03:0103:01, 15 June 2022 diff hist 0 m Referral Links David moved page Referrals to Referral Links
- 03:0003:00, 15 June 2022 diff hist +94 Referral Links No edit summary
- 02:5902:59, 15 June 2022 diff hist +58 Referral Links No edit summary
14 June 2022
- 21:2821:28, 14 June 2022 diff hist −134 CUDA →Ubuntu 20.04
- 21:2121:21, 14 June 2022 diff hist 0 CUDA →Ubuntu 20.04
- 20:4520:45, 14 June 2022 diff hist +98 NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis →Followup Work
- 18:0418:04, 14 June 2022 diff hist +36 Simple DirectMedia Layer →Installation
- 17:5917:59, 14 June 2022 diff hist +4 TestPage No edit summary
- 17:5217:52, 14 June 2022 diff hist +2 TestPage No edit summary
- 17:5117:51, 14 June 2022 diff hist +376 Simple DirectMedia Layer No edit summary
- 17:4517:45, 14 June 2022 diff hist +38 N SDL David moved page SDL to Simple DirectMedia Layer current Tag: New redirect
- 17:4517:45, 14 June 2022 diff hist 0 m Simple DirectMedia Layer David moved page SDL to Simple DirectMedia Layer
- 17:4517:45, 14 June 2022 diff hist +472 N Simple DirectMedia Layer Created page with "[https://www.libsdl.org/ Simple Directmedia Layer (SDL)] is a library to access audio, graphics, and controllers.<br> It can be used for developing games and graphics applications without a full-blown game engine like Unity.<br> The current version is SDL2. ==Getting Started== ===Installation=== I suggest including SDL2 as a git submodule so you don't need to install it. ==Resources== * [https://lazyfoo.net/tutorials/SDL/ Lazy Foo's Beginning Game Programming v2.0]"
- 16:1416:14, 14 June 2022 diff hist +24 Rendering Shadows No edit summary current
- 16:1316:13, 14 June 2022 diff hist 0 Rendering Shadows →Precomputed Radiance Transfer (PRT)
- 16:1316:13, 14 June 2022 diff hist 0 Rendering Shadows →Hard Shadows
- 16:1216:12, 14 June 2022 diff hist +1 Rendering Shadows →Shadow Volume
- 16:1216:12, 14 June 2022 diff hist +350 Rendering Shadows No edit summary
- 14:1414:14, 14 June 2022 diff hist +419 N Private:Computer Graphics Papers Created page with "Incomplete list of important computer graphics papers ==Traditional Rendering== ===Shadows=== * [https://dl.acm.org/doi/abs/10.1145/1179352.1141982 Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation (SIGGRAPH 2006)] ==Neural Rendering== ===Neural Radiance Fields=== * [https://arxiv.org/abs/2003.08934 NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis (ECCV 2020)]"
- 00:4000:40, 14 June 2022 diff hist +147 Windows →Blue Screen
11 June 2022
- 01:1301:13, 11 June 2022 diff hist +1 C++ →Reading and Writing
10 June 2022
- 22:3522:35, 10 June 2022 diff hist −51 Main Page No edit summary
- 22:3422:34, 10 June 2022 diff hist −7 Main Page No edit summary
- 22:3122:31, 10 June 2022 diff hist 0 Main Page →Web Programming
- 22:3122:31, 10 June 2022 diff hist −4 Main Page →Machine Learning
- 22:3022:30, 10 June 2022 diff hist +21 Main Page →Computer Science
- 22:2522:25, 10 June 2022 diff hist +254 New Technology Glossary →Artificial Intelligence
- 22:2222:22, 10 June 2022 diff hist +17 Machine Learning Glossary →D
- 22:2222:22, 10 June 2022 diff hist +129 Machine Learning Glossary →D
- 22:2022:20, 10 June 2022 diff hist +135 Machine Learning Glossary →R
- 22:1622:16, 10 June 2022 diff hist +228 New Technology Glossary →List of Metaverse
- 22:1322:13, 10 June 2022 diff hist −2 New Technology Glossary →Virtual and Augmented Reality
- 22:1122:11, 10 June 2022 diff hist +578 New Technology Glossary →Virtual and Augmented Reality
- 22:0022:00, 10 June 2022 diff hist +78 Main Page →Misc
- 21:5821:58, 10 June 2022 diff hist +43 Machine Learning Glossary →O
- 21:5821:58, 10 June 2022 diff hist +114 Machine Learning Glossary →S
- 21:5421:54, 10 June 2022 diff hist +114 Machine Learning Glossary →N
- 21:5221:52, 10 June 2022 diff hist +91 Machine Learning Glossary →D
- 21:5121:51, 10 June 2022 diff hist +2 Machine Learning Glossary →Other Resources
- 21:5021:50, 10 June 2022 diff hist +112 Machine Learning Glossary →U