\(
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\newcommand{\Alpha}[]{Α}
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\newcommand{\Kappa}[]{Κ}
\newcommand{\Rho}[]{Ρ}
\newcommand{\Tau}[]{Τ}
\newcommand{\Zeta}[]{Ζ}
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\)
Algorithm
- Generate a grid of random unit-length vectors
- In improved perlin noise, vectors which only contain +=1 and 0 such as (1, 1, 0) are used
- For each point, find the closest corners in the grid and compute the dot product between the vector from the corner and the corner's random vector.
- Interpolate between these using smoothstep.
Resources