Order independent transparency: Difference between revisions
No edit summary |
|||
Line 20: | Line 20: | ||
https://research.nvidia.com/publication/2011-08_stochastic-transparency | https://research.nvidia.com/publication/2011-08_stochastic-transparency | ||
The idea is to apply dithering, rendering objects as opaque. | |||
When objects overlap, the depth test prevents objects in front from rendering over objects behind. | |||
==Per-Pixel Linked Lists== | ==Per-Pixel Linked Lists== |