Order independent transparency: Difference between revisions

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https://research.nvidia.com/publication/2011-08_stochastic-transparency
https://research.nvidia.com/publication/2011-08_stochastic-transparency


The idea is to apply dithering, rendering objects as opaque.
When objects overlap, the depth test prevents objects in front from rendering over objects behind.


==Per-Pixel Linked Lists==
==Per-Pixel Linked Lists==