Parallel Algorithms: Difference between revisions
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Radix sort using the basic integer sort (BIS) algorithm.<br> | Radix sort using the basic integer sort (BIS) algorithm.<br> | ||
If your range is 0 to n and and your radix is <math>\sqrt{n}</math> then you will need <math>log_{\sqrt{n}}(r) = 2</math> rounds. | If your range is 0 to n and and your radix is <math>\sqrt{n}</math> then you will need <math>\log_{\sqrt{n}}(r) = 2</math> rounds. | ||
==2-3 trees; Technique: Pipelining== | ==2-3 trees; Technique: Pipelining== | ||
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===Biconnectivity=== | ===Biconnectivity=== | ||
This section is not it the textbook. It is from Tarjan and Vishkin (1985)<ref name="tarjan1985biconnectivity">Robert E. Tarjan, and Uzi Vishkin. ''An Efficient Parallel Biconnectivity Algorithm'' (1985). SIAM Journal on Computing. DOI: [https://doi.org/10.1137/0214061 10.1137/0214061] [https://epubs.siam.org/doi/10.1137/0214061 https://epubs.siam.org/doi/10.1137/0214061]</ref>. | This section is not it the textbook. It is from Tarjan and Vishkin (1985)<ref name="tarjan1985biconnectivity">Robert E. Tarjan, and Uzi Vishkin. ''An Efficient Parallel Biconnectivity Algorithm'' (1985). SIAM Journal on Computing. DOI: [https://doi.org/10.1137/0214061 10.1137/0214061] [https://epubs.siam.org/doi/10.1137/0214061 https://epubs.siam.org/doi/10.1137/0214061] [https://www.researchgate.net/publication/220617428_An_Efficient_Parallel_Biconnectivity_Algorithm Mirror]</ref>. | ||
A graph is biconnected if for every two vertices <math>v_1</math> and <math>v_2</math>, there is a simple cycle containing <math>v_1</math> and <math>v_2</math>. | A graph is biconnected if for every two vertices <math>v_1</math> and <math>v_2</math>, there is a simple cycle containing <math>v_1</math> and <math>v_2</math>. | ||
Intuitively this means that for any two vertices, there are at least two paths from <math>v_1</math> to <math>v_2</math>. If any vertex and its edges are removed from a biconnected graph, it still remains connected. | |||
Every connected graph consists of biconnected components. | Every connected graph consists of biconnected components. These are sets of edges such that every two edges from a set lie on a simple cycle. | ||
Vertices which connect two biconnected components are called ''articulation points''. | |||
If these points are removed, the two biconnected components are no longer connected. | |||
;Algorithm | ;Algorithm | ||
Assume we are given a connected graph <math>G</math>. | Assume we are given a connected graph <math>G</math>. | ||
# First build a spanning tree <math>T</math>. Record which edges are in the spanning tree. Root the spanning tree. | |||
# Compute the preorder number of all edges using an euler tour. | |||
* | # For every vertex <math>v</math>, calculate the hi and low preorder numbers in the subtree <math>T(v)</math> | ||
# Create the auxiliary graph <math>G'' = (V'', E'')</math> as follows: | |||
#* All edges of <math>G</math> are vertices in <math>G''</math> | |||
#* For each edge <math>(v, w)</math> in <math>G - T</math>, add edge <math> ((p(v),v),(p(w),w))</math> to <math>G''</math> iff <math>v</math> and <math>w</math> are unrelated in <math>T</math> | |||
#* For each edge <math>(v = p(w), w)</math> in <math>T</math>, add edge <math>((p(v), v), (v, w))</math> to <math>G''</math> iff <math>low(w) < v</math> or <math>high(w) \geq v + size(v)</math> | |||
# Compute the connected components of <math>G''</math> | |||
# Assign edges based on their connected components. | |||
;Complexity | ;Complexity | ||
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===Removing duplicates in an array=== | ===Removing duplicates in an array=== | ||
Assume you have an Arbitrary CRCW | Assume you have an Arbitrary CRCW | ||
# Given array A of size n with entries 0 to n-1 | |||
# For each entry pardo | |||
#* Write B[A[i]] == i | |||
#* Only one write will succeed for each unique A[i] | |||
#* Check if B[A[i]] == i | |||
===Compaction of an <math>n^2</math> array with <math>\leq n</math> elements in <math>O(\log n)</math> time=== | ===Compaction of an <math>n^2</math> array with <math>\leq n</math> elements in <math>O(\log n)</math> time=== | ||
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I never figured out how to use standard c headers. | I never figured out how to use standard c headers. | ||
XMT only has int (32 bit) and float (32 bit). If you need a bool type, you will need to define it in a header. | * XMT only has int (32 bit) and float (32 bit). If you need a bool type, you will need to define it in a header. | ||
* You cannot call functions from within <code>spawn</code> | |||
Here is my helpers header <code>helpers.h</code> | Here is my helpers header <code>helpers.h</code> | ||
{{ hidden | <code>helpers.h</code> | | {{ hidden | <code>helpers.h</code> | | ||
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#define false 0 | #define false 0 | ||
#define bool int | #define bool int | ||
// #define NIL -1 | |||
#define max(a, b) ((((a) < (b)) ? (b) : (a))) | |||
#define min(a, b) ((((a) < (b)) ? (a) : (b))) | |||
#endif | #endif | ||
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*[https://www.amazon.com/Introduction-Parallel-Algorithms-Joseph-JaJa/dp/0201548569?sa-no-redirect=1&pldnSite=1 Introduction to Parallel Algorithms (Joseph Jaja, textbook)] | *[https://www.amazon.com/Introduction-Parallel-Algorithms-Joseph-JaJa/dp/0201548569?sa-no-redirect=1&pldnSite=1 Introduction to Parallel Algorithms (Joseph Jaja, textbook)] | ||
*[https://www.cs.cmu.edu/~guyb/papers/BM04.pdf Parallel Algorithms by Guy E. Blelloch and Bruce M. Maggs (CMU)] | *[https://www.cs.cmu.edu/~guyb/papers/BM04.pdf Parallel Algorithms by Guy E. Blelloch and Bruce M. Maggs (CMU)] | ||
==References== | ==References== |