Unity: Difference between revisions

1 byte removed ,  4 September 2020
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Compute shaders are useful for doing parallel computation on the GPU.<br>
Compute shaders are useful for doing parallel computation on the GPU.<br>
Results from compute shaders can be used on the graphical shaders without being copied back to the CPU.<br>
Results from compute shaders can be used on the graphical shaders without being copied back to the CPU.<br>


=== Compute Shaders ===
=== Compute Shaders ===