Rotations: Difference between revisions

 
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===Angle Axis===
===Angle Axis===
Also known as axis-angle
===Rotation Vector===
===Rotation Vector===
===Euler Angles===
===Euler Angles===
===Quaternion===
===Quaternion===
See [[Quaternion]].
===Matrix===
===Matrix===
A \(3\times 3\) matrix is the most convenient form of a rotation since applying the rotation to a vector is simply a matrix multiplication.
A \(3\times 3\) matrix is the most convenient form of a rotation since applying the rotation to a vector is simply a matrix multiplication.