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==Fixed Aperture Rendering== | ==Fixed Aperture Rendering== | ||
How to render with a virtual pin-hole camera. | |||
# Define a virtual camera position. | # Define a virtual camera position. | ||
# Define a camera plane (ST-plane) and a (not necessarily parallel) focus plane (XY-plane) with predefined depth from the camera. | # Define a camera plane (ST-plane) and a (not necessarily parallel) focus plane (XY-plane) with predefined depth from the camera. |