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===Light Field Networks=== | ===Light Field Networks=== | ||
The idea here is to use light field rendering instead of volume rendering or SDF ray marching.<br> | The idea here is to use light field rendering instead of volume rendering or SDF ray marching.<br> | ||
In this case, the input to the network is | In this case, the input to the network is the entire ray rather than the a single 3D point.<br> | ||
Thus, it is not necessary to sample across the entire ray and composite the samples. | Thus, it is not necessary to sample across the entire ray and composite the samples. | ||