Light Field Networks: Neural Scene Representations with Single-Evaluation Rendering: Difference between revisions

Line 11: Line 11:
===Light Field Networks===
===Light Field Networks===
The idea here is to use light field rendering instead of volume rendering or SDF ray marching.<br>
The idea here is to use light field rendering instead of volume rendering or SDF ray marching.<br>
In this case, the input to the network is still a single point and direction but it represents the entire ray rather than the radiance at a particular point.<br>
In this case, the input to the network is the entire ray rather than the a single 3D point.<br>
Thus, it is not necessary to sample across the entire ray and composite the samples.
Thus, it is not necessary to sample across the entire ray and composite the samples.