Advanced Computer Graphics: Difference between revisions

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* Hemisphere: <math>d\omega = \sin \theta d\theta d\phi</math> where <math>\theta \in [0, \pi/2)</math> and <math>\phi \in [0, 2\pi)</math>
* Hemisphere: <math>d\omega = \sin \theta d\theta d\phi</math> where <math>\theta \in [0, \pi/2)</math> and <math>\phi \in [0, 2\pi)</math>
==Path Tracing==
===PDF for sampling light sources===
<math>p_\omega(x) = \frac{1}{# lights} * \frac{1}{area of light} * conversion


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