PyTorch: Difference between revisions
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==PyTorch3D== | ==Libraries== | ||
A list of useful libraries | |||
===torchvision=== | |||
https://pytorch.org/vision/stable/index.html | |||
Official tools for image manipulation such as blur, bounding boxes. | |||
===torchmetrics=== | |||
https://torchmetrics.readthedocs.io/en/stable/ | |||
Various metrics such as PSNR, SSIM, LPIPS | |||
===PyTorch3D=== | |||
{{main | PyTorch3D}} | {{main | PyTorch3D}} | ||
[https://github.com/facebookresearch/pytorch3d PyTorch3D] | [https://github.com/facebookresearch/pytorch3d PyTorch3D] | ||
Facebook library with differentiable renderers for meshes and point clouds. |
Revision as of 15:11, 26 July 2023
PyTorch is a popular machine learning library developed by Facebook
Installation
# If using conda, python 3.5+, and CUDA 10.0 (+ compatible cudnn)
conda install pytorch torchvision cudatoolkit=10.0 -c pytorch
Getting Started
import torch
import torch.nn as nn
model = nn.Sequential(nn.Linear(5, 5),nn.ReLU(),nn.Linear(5, 1))
criterion = nn.MSELoss()
optimizer = torch.optim.Adam(model.parameters(), lr=0.001)
# Training
for epoch in range(epochs):
for i, data in enumerate(trainloader):
# get the inputs; e.g. data is a list of [inputs, labels]
inputs, labels = data
# zero the parameter gradients
optimizer.zero_grad()
# forward
outputs = model(inputs)
loss = criterion(outputs, labels)
<br />
# backward
loss.backward()
optimizer.step()
Importing Data
Usage
Note that there are some useful functions under torch.nn.functional
which is typically imported as F
.
torch.meshgrid
Note that this is transposed compared to np.meshgrid
.
torch.multinomial
torch.multinomial
If you need to sample with a lot of categories and with replacement, it may be faster to use `torch.cumsum` to build a CDF and `torch.searchsorted`.
# Create your weights variable.
weights_cdf = torch.cumsum(weights, dim=0)
weights_cdf_max = weights_cdf[0]
sample = torch.searchsorted(weights_cdf,
weights_cdf_max * torch.rand(num_samples))
F.grid_sample
Doc
This function allows you to perform interpolation on your input tensor.
It is very useful for resizing images or warping images.
Building a Model
To build a model, do the following:
- Create a class extending
nn.Module
. - In your class include all other modules you need during init.
- If you have a list of modules, make sure to wrap them in
nn.ModuleList
ornn.Sequential
so they are properly recognized.
- If you have a list of modules, make sure to wrap them in
- Wrap any parameters for you model in
nn.Parameter(weight, requires_grad=True)
. - Write a forward pass for your model.
Multi-GPU Training
See Multi-GPU Examples.
nn.DataParallel
The basic idea is to wrap blocks in nn.DataParallel
.
This will automatically duplicate the module across multiple GPUs and split the batch across GPUs during training.
However, doing so causes you to lose access to custom methods and attributes.
To save and load the model, just use model.module.save_state_dict()
and model.module.load_state_dict()
.
nn.parallel.DistributedDataParallel
nn.parallel.DistributedDataParallel
DistributedDataParallel vs DataParallel
ddp tutorial
The PyTorch documentation suggests using this instead of nn.DataParallel
.
The main difference is this uses multiple processes instead of multithreading to work around the Python Interpreter.
It also supports training on GPUs across multiple nodes, or computers.
Using this is quite a bit more work than nn.DataParallel.
You may want to consider using PyTorch Lightning which abstracts this away.
Optimizations
Reducing GPU memory usage
- Save loss using
.item()
which returns a standard Python number - For non-scalar items, use
my_var.detach().cpu().numpy()
detach()
removes the item from the autograd edge.cpu()
moves the tensor to the CPU.numpy()
returns a numpy view of the tensor.
When possible, use functions which return new views of existing tensors rather than making duplicates of tensors:
Note that permute
does not change the underlying data.
This can result in a minor performance hit which PyTorch will warn you about if you repeatedly use a contiguous tensor with a channels last tensor.
To address this, call contiguous
on the tensor with the new memory format.
- During inference
- Use `model.eval()`
- Use `with torch.no_grad():`
Float16
Float16 uses half the memory of float32.
New Nvidia GPUs also have dedicated hardware instructions called tensor cores to speed up float16 matrix multiplication.
Typically it's best to train using float32 though for stability purposes.
You can do truncate trained models and inference using float16.
Note that bfloat16
is different from IEEE float16. bfloat16 has fewer mantissa bits (8 exp, 7 mantissa) and is used by Google's TPUs. In contrast, float16 has 5 exp and 10 mantissa bits.
Classification
In classification, your model outputs a vector of logits.
These are relative scores for each potential output class.
To compute the loss, pass the logits into a cross-entropy loss.
To compute the accuracy, you can use torch.argmax
to get the top prediction or torch.topk
to get the top-k prediction.
Debugging
If you get a cuda kernel error, you can rerun with the environment variable CUDA_LAUNCH_BLOCKING=1
to get the correct line in the stack trace.
CUDA_LAUNCH_BLOCKING=1 python app.py
For the following error:
CUDA error: CUBLAS_STATUS_EXECUTION_FAILED when calling `cublasGemmEx(...)`
First check all your tensor types and shapes.
If you've checked all your tensor shapes and types and you can try running with the environment variable:
CUBLAS_WORKSPACE_CONFIG=:0:0
References:
TensorBoard
from torch.utils.tensorboard import SummaryWriter
writer = SummaryWriter(log_dir="./runs")
# Calculate loss. Increment the step.
writer.add_scalar("train_loss", loss.item(), step)
# Optionally flush e.g. at checkpoints
writer.flush()
# Close the writer (will flush)
writer.close()
Libraries
A list of useful libraries
torchvision
https://pytorch.org/vision/stable/index.html
Official tools for image manipulation such as blur, bounding boxes.
torchmetrics
https://torchmetrics.readthedocs.io/en/stable/
Various metrics such as PSNR, SSIM, LPIPS
PyTorch3D
Facebook library with differentiable renderers for meshes and point clouds.