HLSL: Difference between revisions
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===Vertex Shader=== | ===Vertex Shader=== | ||
===Tesselation Shader=== | |||
===Geometry Shader=== | ===Geometry Shader=== | ||
===Fragment Shader=== | ===Fragment Shader=== | ||
| Line 10: | Line 10: | ||
===Vertex Shader=== | ===Vertex Shader=== | ||
===Tesselation Shader=== | |||
===Geometry Shader=== | ===Geometry Shader=== | ||
===Fragment Shader=== | ===Fragment Shader=== | ||