Graphics in Julia: Difference between revisions

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Example of how to create a quad:
Example of how to create a quad:
<syntaxhighlight lang="julia>
<syntaxhighlight lang="julia>
using MeshCat
using GeometryTypes
using GeometryTypes
vis = Visualizer()
open(vis)


# Load the texture
# Load the texture
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# Make the geometry
# Make the geometry
# Note that you can also use Array{Float32, 1} instead of Point{3, Float32} for the vertices and the normals.
quadGeometry = HomogenousMesh(
quadGeometry = HomogenousMesh(
   vertices = [Point(0,0,0), Point(0,1,0), Point(0, 0, 1), Point(0, 1, 1)],
   vertices = [Point(0,0,0), Point(0,1,0), Point(0, 0, 1), Point(0, 1, 1)],