3D Development Tools: Difference between revisions
Created page with "An incomplete list of tools for 3D development. ==Game Engines== These include pretty much everything you could need from graphics lighting to controls and networking.<br> However, they typically have fees for large commercial projects and have small limitations on free projects. * Unity - free for <$100k annual revenue. * Unreal Engine - 5% royalty after $1M per product. ==Graphics Engines== These are wrappers around OpenGL/WebGL/Vulkan which and other low-lev..." |
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* [[Simple DirectMedia Layer]] gives you access to audio, keyboard, mouse, joysticks, and graphics. It can also create windows. | * [[Simple DirectMedia Layer]] gives you access to audio, keyboard, mouse, joysticks, and graphics. It can also create windows. | ||
* GLFW can initilize OpenGL and create windows. | * GLFW can initilize OpenGL and create windows. | ||
==3D Modelling== | |||
* [[Blender (software)]] | |||
==Reconstruction== | |||
* [https://colmap.github.io/ COLMAP] - used to estimate camera pose, generate a point cloud (sparse, dense), and generate meshes | |||
* [https://www.meshlab.net/ Meshlab] - open source mesh and point cloud viewer | |||