Light field: Difference between revisions

 
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Alternative ways to represent light fields is as a radiance field (see NeRF) or as a light field network.
Alternative ways to represent light fields is as a radiance field (see NeRF) or as a light field network.
===Parameterizations===
;Two-plane parameterization
In the two plane parameterization, one plane represents the camera position (u,v) also known as the angular resolution and the other plane represents the pixels (s,t) known as the spatial resolution.
This is also known as ''light slab'' or ''lumigraph''. For 360 light fields, multiple light slabs are needed to represent different directions. A limitation of this method is that transitions between light slabs may not be smooth.
;Spherical
;Plucker


==Aperture==
==Aperture==