Geometric Computer Vision: Difference between revisions
m David moved page Private:Geometric Computer Vision to Geometric Computer Vision over redirect |
|||
| (12 intermediate revisions by the same user not shown) | |||
| Line 299: | Line 299: | ||
You need to do triangulation to select from the 4 solutions. | You need to do triangulation to select from the 4 solutions. | ||
==Visual Filters== | |||
Have filters which detect humans, cars,... | |||
==Model-based Recognition== | |||
You have a model for each object to recognize.<br> | |||
The recognition system identifies objects from the model database. | |||
===Pose Clustering=== | |||
===Indexing=== | |||
==Texture== | |||
===Synthesis=== | |||
The goal is to generate additional texture samples from an existing texture sample. | |||
===Filters=== | |||
* Difference of Gradients (DoG) | |||
* Gabor Filters | |||
==Lecture Schedule== | ==Lecture Schedule== | ||
| Line 305: | Line 323: | ||
* 02/25/2021 - Camera calibration | * 02/25/2021 - Camera calibration | ||
* 03/09/2021 - Optical flow, motion fields | * 03/09/2021 - Optical flow, motion fields | ||
* 03/11/2021 - | * 03/11/2021 - Structure from motion: epipolar constraints, essential matrix, triangulation | ||
* 03/25/2021 - Multiple topics (image motion) | * 03/25/2021 - Multiple topics (image motion) | ||
* 03/30/2021 - Independent object motion (flow fields) | * 03/30/2021 - Independent object motion (flow fields) | ||
| Line 312: | Line 330: | ||
* 04/20/2021 - Shape from shading, normal map | * 04/20/2021 - Shape from shading, normal map | ||
* 04/22/2021 - Recognition, classification | * 04/22/2021 - Recognition, classification | ||
* 04/27/2021 - Visual filters, classification | |||
* 04/29/2021 - Midterm Exam clarifications | |||
* 05/04/2021 - Model-based Recognition | |||
* 05/06/2021 - Texture | |||
==Projects== | ==Projects== | ||