Transparency: Difference between revisions
Created page with "Notes on rendering transparency. Rendering transparent objects is generally more expensive than rendering opaque objects. Opaque objects are rendered front to back with a depth buffer write. This means fragments are calculated and written to by the front-most object. Sorting can even be ignored where performance isn't as crucial. Transparent objects must be sorted back to front and each object rendered in their entirely. ==Ignoring internal transparency== 1. Render the..." |
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